What's to come


New Enemy
Mechanics and design of the enemy is already completed. Just gotta finish it's 3D model and then put it into code.

New Puzzle
Right now I'll be focusing more on the "horror" mode puzzles. These puzzles will all be different and not just "find this code and input into this keypad", that'll just get stale pretty quick.
As for the "normal" mode puzzles, I've received some feedback that they actually prefer a normal escape game without the scares. I'll probably extend on this after the horror mode is done.

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